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Writer's pictureMech Surge

How to add resources and resource shifts in Primavera P6?

Resources embrace the labor and equipment's that are used to perform work on activities across all projects. Resources are time based and they are typically used between activities. It’s classified as Labor, Non-labor and Material resources. For every resource set unit costs, convenience limits and calendar to outline its normal worktime and non-worktime. A resource perhaps such as primary resource once distribution to activities. Primary resource could be a resource that's responsible for co-ordinate an activities work.

ADD RESOURCES

STEP: ENTERPRISE---->RESOURCES

GENERAL INFO

Use the General tab to enter general information regarding the chosen resource, as well as the resource’s ID, name, title, employee ID, e-mail address and office phone numbers.

DETAILS

Use the Details tab to specify a resource’s labor classification—labor (personnel), nonlabor (equipment), or material (supplies), indicate whether or not a resource will log overtime hours, assign a calendar to the chosen resource, specify the resource’s default units/time, specify however actual and remaining units are applied for a resource’s assignments, and indicate that any assignments for a resource can have its quantities recalculated whenever any value changes occur.

UNITS AND COSTS

Use the Units & Costs tab to specify obtainable quantities (limits) for the resource. Setting limits helps you quickly determine areas of resource overload in Resource Usage Profiles using completely different colors to represent limits and overallocated units in histograms. The module automatically adjusts the resource’s prices for its assigned activities to replicate worth changes for various time periods.

NOTES

Use the Notes tab to enter comments regarding the resource. You will be able to use HTML written material option ,that embrace format text, inserting photos, copying and pasting information from alternative document files (while holding formatting), and adding hyperlinks.

RESOURCE SHIFTS

You can globally outline shifts that span specific work hours over a precise amount of your time and apply one or more shifts on to the resources to that they apply. The module considers the shift hours once conniving units and prices throughout leveling. The resource calendar is used to work out once the resource will work, and therefore the limits for that amount are determined from the shift definition on it resource.

STEP: ENTERPRISE ---->RESOURCE SHIFTS

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